Snake Island
The manual says:
Shimmering sea-side vistas and some of the most twisting bridges ever conceived. Watch your speed on the spiral bridge.
Hazards and shortcuts:
- Hovercraft that pass over the track just in front of the start/finish line. Collision will explode you.
- Nasty, nasty corner that throws more cars into the ocean than illegal dumping.
- Long, long bridges and straights. Bad news for slow vehicles. Good news for demons.
- A cross-jump. I.e. a choice of one jump-ramp or another, and both share jump-space.
Good vehicle choices:
Monster, Enforcer, Redneck, Banana, Vegas (and, of course, Ignition).
Bad vehicle choices:
Smoke, Evac.
Guide to map
- Nice long bridge. Get the turbo ready.
- This small town provides a great place for a turbo boost.
- Sharp bend with no walls. Handle slowly and carefully.
- Corkscrew here: three layers of winding road that would dizzy even a carousel attendant. Steer smoothly or you'll spend the whole time grinding into the curve, wasting a lot of time while you're at it. After the corkscrew is the longest straight in the whole game. Make use of it if you're in a fast car, and try to block the way if you're not.
- Turn in here. Apparently this is a shortcut, but it doesn't gain a massive advantage. Watch out for the cross-jump up ahead. If you jump across from one way, and another vehicles jumps across from the other way, you'll probably both collide mid-air, knocking both of you into the ocean and out of the running.
- The cars that did turn in for the shortcut will have gone up to a raised track, and now they drop down onto the normal track at this point. Look out below!